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Hell On Halloween
Hell On Halloween
by Inferno Board Games Ltd (2024)
Player Count
1 to 4

Player Ages
14+

Playing Time
30 minutes to 1 hour
Categories
  • Horror
  • Designers
  • Andrew Jones
  • Mechanisms
  • Partnerships
  • Dice Rolling
  • Action/Event
  • Kill Steal
  • Hidden Movement
  • Multi-Use Cards
  • Artists
  • Andrew Jones
  • Family
  • Crowdfunding: Kickstarter
  • Holidays: Halloween
  • Admin: Unreleased Games
  • One versus Many
  • Theme: Spooky Old Houses
  • Rating: 9/10 from 2 users

    Description

    Hell on Halloween is a 1-vs-all retro horror themed game. One person acts as the killer and tries to murder all players before midnight, while all victims try their best to survive until midnight on Halloween night.

    There are six rounds indicated by hours during the night eg. 6-7pm. Each round consists these phases: stalking, trick or treat, location, encounter, combat, regroup.

    Stalking is when the killer plans the round, drawing location cards and selecting a hidden area they are stalking. They also lay traps around town.

    Victims will go trick-or-treating around the board, rolling for candy to use in the location phase. The killer also rolls for a chance to place razor blades in candy to cause injuries, forcing a victim to visit the hospital.

    During the location phase, the killer reveals the traps they have laid causing further damage. The killer shows victims where they have been prowling, causing some to hide. Victims consume the candy they collected to relocate to better areas where they can search for supplies later on.

    The encounter phase is when the killer reveals their hidden stalked location card. This phase will play out differently depending on where victims are in relation to the killer, but various things happen such as sabotaging supplies, finding fuel and med kits, and searching locations for weapons and trait cards. Relocating to stay in groups can also occur.

    The Combat Phase initiates any time a victim is at the same location as the killer. Weapon cards would have been collected by now at locations and during game set-up. Each weapon card has allocated strike cards red/green. Each player will draw strike cards equal to their weapon cards. All hits are added together and combat is resolved, taking items or inflicting damage.

    Regroup is when the board is reset for the next hour of Halloween night and the only time victims can share their items collected during the previous round/hour.

    If at least one victim reaches midnight alive, the team wins, and if the killer murders all victims, they will be victorious.

    description from the publisher

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