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Hell Hath No Fury: Tank-to-Tank Combat
Hell Hath No Fury: Tank-to-Tank Combat
by Two Hour Wargames (THW Game Design) (2014)
Player Count
1 to 2

Player Ages
14+

Playing Time
30 minutes
Categories
  • Wargame
  • Miniatures
  • World War II
  • Print & Play
  • Designers
  • Ed Teixeira
  • Mechanisms
  • Variable Player Powers
  • Simulation
  • Dice Rolling
  • Artists
  • Paul Kime
  • Family
  • Reaction System
  • Rating: 4.7/10 from 5 users

    Description

    From the Publisher's website:

    What: Tank specific wargame/RPG rules for World War II.

    Scale: Tank on tank combat. 1 model/figure equals 1 vehicle.

    Your Role: Players can command from one tank up to a company of tanks.

    Playability: Designed for solo, same side and head to head play.

    Hell Hath No Fury can be played in a variety of ways:
    • You can play as a Tank Commander with one tank.
    • You can play as a Platoon Leader with a platoon of 3 - 5 tanks.
    • You can play as a Company Commander with 2 or more platoons.
    • You can play one-off battles.
    • You can play a full campaign with up to ten scenarios.

    The bottom line is you can play it any way you like, with any models or counters you like.

    Inside you’ll find:
    • Rules for tank to tank combat with stats and counters for a variety of American and German vehicles
    • Ten scenarios covering the period from D-Day to the fall of Berlin.
    • Fully compatible with NUTS, our WW2 game.
    • A minimal bookkeeping Campaign System that gives meaning to every game as the results of one will affect the outcome of the next.

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