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Handelsrouten: A Viking Saga
Handelsrouten: A Viking Saga
by Dimension Games (I) (2016)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour, 30 minutes to 3 hours
Categories
  • Travel
  • Designers
  • Matthias Bichlmeier
  • Mechanisms
  • Trading
  • Artists
  • Matthias Bichlmeier
  • Family
  • Vikings
  • Rating: 0/10 from 0 users

    Description

    Overview: Take on the role of a viking captain and steer your ship through the sea, past difficult navigable sea, ice and privateers.
    Discover islands and trade goods or transporting oldest to fulfill your orders and collect gold and silver.
    Upgrade your ship with different extensions and hire new viking crew members.
    Furthermore be beware of your takers, who will make your journey as hard as possible.

    Game-description:
    The players control a viking ship. At the start of the game every player gets one ship card, some order cards and event cards.
    The order cards are the goals, that every player has to accomplish to win the game! There are several kind of order cards, for example: gather goods and bring them to a specific harbor or transport a viking and so on. Every card gives a player some vicotry points and if a player has more than twelve points at the end of a round the game ends.
    The game is played in clockwise direction. A player can do three actions during his turn. The actions are:
    1. Catch fish (if you are on a game-tile with fish)
    2. Rotate your ship one tile and move (or just move on tile)
    3. Rotate your ship in the other direction
    4. Lay in on a harbor
    5. Gerate two silver (oversee trade, only once each turn!)

    In every round the players can also bribe some independent vikings to mug another player, if the black ship catches a player.
    Forthermore the players have to expand their viking ship, for example to transport more goods or to sail faster and so on.
    One game turn consists of:
    1. Every player do actions clockwise
    2. Bribe the Freebooter
    3. Every player do actions clockwise
    4. Give out some goods, vikings (for transport) to the islands and their markets
    At least, player can buy and use event cards to manuipulate for example the island markets, the freebooter or other player ships.

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