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Things From Another World
Grow A Million
Grow A Million
by GmbH (2009)
Player Count
2 to 5

Player Ages

Playing Time
30 minutes
  • Farming
  • Economic
  • Designers
  • Joe Rastin
  • Mechanisms
  • Trading
  • Card Drafting
  • Dice Rolling
  • Rating: 3.79/10 from 9 users


    The basis for the game is a bet between the players about who can earn 1 Million "Hemp-Franks" and leave to an nice island first. This goal has to be accomplished by growing Marihuana and selling it.

    Every player has a so called "Hemperium" (a cardboard), which represents her growroom. Different items/people (cards) will be played on it and so be related to it. During the game players roll a die and walk around a track on the main playing board representing one year. Every now and then they pass a mark to harvest their grown cannabis and after a whole round (year) they have to pay their workers. Depending on the field they land on one of four actions has to be performed.

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