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Things From Another World
Grimm World
Grimm World
by (Unpublished) (2024)
Player Count
1 to 2

Player Ages
14+

Playing Time
15 minutes to 15 hours
Categories
  • Card Game
  • Fantasy
  • Exploration
  • Adventure
  • Mythology
  • Mature / Adult
  • Designers
  • Raoul Schaupp
  • Mechanisms
  • Pick-up and Deliver
  • Modular Board
  • Point to Point Movement
  • Grid Movement
  • Action Timer
  • Action/Event
  • Artists
  • Mike Schley
  • Midjourney AI
  • Family
  • Admin: Unreleased Games
  • Rating: 7/10 from 1 users

    Description

    Once upon a time, a nobody went out into the wide fairy tale world to escape from his dreary everyday life and become somebody. Be that nobody and become a somebody.

    Grimm World is a open-world card game set in the fairy tale world of the Brothers Grimm and the successor of Grim(m) World: First Steps. Here you play an ordinary person who sets out to experience adventure. The player is not told how his journey should look like. He is free to decide where he goes and what he wants to do. Maybe he wants to accumulate trade and wealth? Or does he want to make a name for himself as a bounty hunter? The world reacts and changes based on your decisions. Are you ready for this adventure?

    Grimm World is based on the OWCS (Open World Card System). The OWCS is a system to simulate an Open World as a card game. An Encounter deck with multi-use cards serves as a random encounter, as an equipment deck, it triggers quests, dice rolls are simulated, it defines prices for trading and it simulates the time in the game world. An additional Storybook deck simulates the living world in this game. Depending on the time in the game, new missions appear or disappear, events happen or the world changes. Additionally, your own character can be leveled up and becomes stronger and stronger as the game progresses. Combats in this game are fought on a grid field laid out with cards. Your hand cards serve as life points and determine the character's possible actions during combat. The enemies are controlled by a simple card-based AI.

    —description from the designer

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