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G.R.I.M. INC.: Gettin' Weird
G.R.I.M. INC.: Gettin' Weird
by Terror Toad (2022)
Player Count
3 to 8

Player Ages
15+

Playing Time
1 hour
Categories
  • Party Game
  • Expansion for Base-game
  • Humor
  • Mechanisms
  • Storytelling
  • Acting
  • Rating: 0/10 from 0 users

    Description

    G.R.I.M. INC. is expanding, with all the morbid mayhem you know and love!

    The Gettin’ Weird pack gives you 60 new cards to add to your G.R.I.M. INC. deck! More death, more ridiculousness, more… Pies?

    Requires the main game G.R.I.M. INC.

    Extra rules exclusive to this deck (funnily enough, they are weird!).

    —description from the publisher

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