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Green Plastic Massacre
Description“Combat rules for plastic Army men." "Armies start at opposite ends of the room. Turn Sequence: Each figure gets to move once and attack once per turn. Mortars, machine guns & artillery can either move or attack during a turn.” Several different combat resolution mechanisms are included in the rules. The mechanism to be used depends on the nature of the attacking unit. For instance, a submachinegun attack is resolved as follows: “Standing 15 feet away from the target throw 3 marbles simultaneously.” On the other hand, for a flamethrower: “Stand over the attacker. Drop a tennis ball from the tip of your nose.” In addition, a six-sided die is rolled to determine what means is used to resolve hand-to-hand attacks between infantry units within two inches of each other. The die roll may call for these conflicts to be resolved by means such as arm wrestling, a staring contest, or rock-paper-scissors. The “Safety Rules” note that players should wear goggles at all times. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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