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Great War at Sea: High Seas Fleet
Great War at Sea: High Seas Fleet
by Avalanche Press Ltd. (2015)
Player Count
1 to 2

Player Ages
12+

Playing Time
30 minutes to 4 hours
Categories
  • Nautical
  • Wargame
  • Expansion for Base-game
  • World War I
  • Designers
  • Michael Bennighof
  • Mechanisms
  • Secret Unit Deployment
  • Hex-and-Counter
  • Simulation
  • Dice Rolling
  • Artists
  • Michael Bennighof
  • Peggy Gordon
  • Susan Robinson
  • Family
  • Great War at Sea
  • Rating: 8.27/10 from 11 users

    Description

    Description from the publisher:

    During the brief period between 1906 and 1914, so the story goes, Britain and Germany engaged in a furious naval arms race sparked by the launch of the Royal Navy’s revolutionary battleship Dreadnought. This rivalry, egged on in Germany by Grand Admiral Alfred von Tirpitz, then helped ignite the First World War.

    As usual, reality is a little more complicated than popular history. Tirpitz’s enemy lay not across the North Sea but rather in the War Ministry offices just on the other side of the Brandenburger Tor. Army and Navy battled furiously for funding, inventing, respectively, the (possibly mythical) Schlieffen Plan and the Risk Theory (less mythical, but just as detached from reality) to justify ever-higher levels of spending. In the event, neither got what they wanted: the Navy did not build a new class of dreadnoughts every fiscal year, nor did the Army get to muster two dozen new divisions to “reinforce the right.”

    But what if Tirpitz had won his real battle? Germany had the financial and industrial resources to build a fleet to challenge the British. What might this fleet have looked like, and how would it have stood up to the Grand Fleet in battle?

    High Seas Fleet is a supplement for the Great War at Sea series that studies this question with background essays, over two dozen new scenarios, and 70 new scorchless, sootless laser-cut playing pieces. It is not playable by itself; you’ll need our Jutland game (and only our Jutland game) to play the scenarios. You can, of course, just read the essays and fondle the pieces without owning Jutland. We won’t tell.

    New pieces include German battleships designed but never built: the 1904 semi-dreadnought, the 1905 dreadnought, the 1912 dreadnought with 13.8-inch main guns, and the repeat Baden class super-dreadnoughts. There are additional cruisers and battleships to fill out the classes of the German program, and the full Blücher class of six armored cruisers.

    This is a powerful fleet that can stand toe-to-toe with the British Grand Fleet – the fleet the propagandists boasted of but Tirpitz feared to actually build. Now you can lead it into battle.

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