Advertisement

Active Sellers
FUN.com
Things From Another World
Puzzle Master
Calendars
Goblins Drool, Fairies Rule!
Goblins Drool, Fairies Rule!
by GAME-O-GAMI, Game Salute (2013)
Player Count
1 to 4

Player Ages
7+

Playing Time
15 minutes
Categories
  • Card Game
  • Fantasy
  • Humor
  • Educational
  • Designers
  • David Luis Sanhueza
  • Mechanisms
  • Set Collection
  • Hand Management
  • Memory
  • Artists
  • David Luis Sanhueza
  • Mike Maihack
  • Family
  • Crowdfunding: Kickstarter
  • Fairies, Elves and Pixies
  • Goblins
  • Rating: 6.16/10 from 601 users

    Description

    For a long, long time, goblins and fairies have lived in a magical world right beneath our noses. If you look hard enough, you can find rings of mushrooms, called "fairy rings", which act as doors between their world and ours. Today, a gang of mischievous goblins escaped from the fairy ring, and it is up to the players to send them back before they cause trouble! But an ancient spell of rhymes which transforms goblins into fairies and fairies into goblins makes this a trickier task than you might think...

    Goblins Drool, Fairies Rule!, a card game of rhyme and reason for kids of all ages, is for 2 to 4 players, and has special solitaire rules for a single player. The game takes about 15 minutes to setup and play. The components consist of 20 unique cards, each card having one side representing a Goblin, and another side representing a Fairy. Each side of a card has one of four Symbols: a Sun, a Moon, a Mushroom, or a Frog. The names of the Fairies and Goblins are divided into five rhyming groups, each name ending in one of five sounds.

    Players begin the game with 4 cards each, goblin-side-up. Four cards are placed fairy-side-up in the middle of the table, called the "Fairy Ring". The goal of the game is to be the first player to get rid of all their Goblins by sending them to the Fairy Ring, or be the first to obtain six Fairies. Players take turns adding one of their cards to the Fairy Ring. When a card is added, any other cards in the Fairy Ring which rhyme with the name on the added card are flipped over: Fairies become Goblins and Goblins become Fairies. Once all rhyming cards have been flipped over, the player then takes any cards from the Fairy Ring which match the symbol on the added card. The first player to end their turn with no more Goblins or with six Fairies wins.

    Game Discussions

    Add Comment

    You need to be logged in to comment.

    Comments (0)

    No comments yet. Be the first!

    Marketplace

    No listings at the moment.


    Do you own this game?
    Best Sellers
    Board Games





    Latest Searches: QE board game | miltion brandley | triple E | big john toilet game | password junior | Travel size upwords | Captain America shield | Sparks opoly | Louisiana monopoly | virus! | Marathon | cy | Zomber+geek | Liverpool | Vanity chase | riziko | Soccer+mon | dark | lps+playset | risk+walking+dead | Weer Wolves | cards against humanitu | coos bay opoly | The money hunt | exodus | omaha opoly | three dragon ante | halt mal kurz | snap on | Annamarie island monopoly
    Sitemap: All Categories | All Publishers | All Designers | All Mechanisms | All Artists | All Family
    © 2018-2024 BoardGames.com | Your source for everything to do with Board Games
    All Rights Reserved
    Please note: BoardGames.com will receive commissions from purchases made through links on this page.
    Privacy Policy | Contact Us