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Go For The Green
Go For The Green
by The Avalon Hill Game Co, Phoenix Enterprises Limited, Sports Illustrated (1973)
Player Count
1 to 4

Player Ages
10+

Playing Time
1 hour
Categories
  • Wargame
  • Sports
  • Designers
  • (Uncredited)
  • Fred Chatham
  • David Ferguson (I)
  • Mechanisms
  • Hex-and-Counter
  • Roll / Spin and Move
  • Dice Rolling
  • Artists
  • George I. Parrish, Jr.
  • Family
  • Sports Illustrated (Time, Inc) Line
  • Sports: Golf
  • Rating: 0/10 from 0 users

    Description

    A game of strategy using 18 famous courses to produce a golfer's dream course. The game lets you hit the ball like a pro but in order to score well you will have to plan your round hole-by-hole and shot-by -shot. Dice determine how far you hit it. You determine what direction you are trying to hit it. A little luck and a little planning might lead to a low round.
    Course:
    Hole #1 Merion Golf Club
    Hole #2 Scioto Country Club
    Hole #3 Olympic COuntry Club
    Hole #4 Baltusrol Golf Club
    Hole #5 Colonial Country Club
    Hole #6 Seminole Golf Club
    Hole #7 Pine Valley Golf Club
    Hole #8 Prairie Dunes Country Club
    Hole #9 Champions Golf Club
    Hole #10 Winged Foot Golf Club
    Hole #11 Merion Golf Club
    Hole #12 Augusta Country Club
    Hole #13 Oak Hill Country Club
    Hole #14 Cherry Hills Country Club
    Hole #15 Oakmont Country Club
    Hole #16 Oakland Hills Country Club
    Hole #17 Quail Creek Country Club
    Hole #18 Pebble Beach Golf Links

    This is the third edition of SI Handicap Golf. The first rendition was the small green box format and included these holes with charts for "scratch" golfers, a range of charts for various handicap levels (men and women), and one "duffer" chart. That set was repackaged into a long box, still called "Sports Illustrated Handicap Golf." Finally, the excess charts were removed, leaving only Pro Men and Pro Women charts, a redesigned shot result system was implemented, and the game was retitled Go for the Green.

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