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Glider-Pit Gladiators
Glider-Pit Gladiators
by (Web published) (1998)
Player Count
2 to 6

Player Ages
12+

Playing Time
2 hours
Categories
  • Fantasy
  • Sports
  • Fighting
  • Ancient
  • Print & Play
  • Aviation / Flight
  • Designers
  • Joe Scoleri
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Grid Movement
  • Critical Hits and Failures
  • Income
  • Movement Points
  • Artists
  • Joe Scoleri
  • Family
  • Gladiators
  • Free Wargames
  • Rating: 0/10 from 0 users

    Description

    Glider-Pit Gladiators (GPG) is a free print-and-play board game of ancient aerial combat. The latest version (GPG 2002) is available for download from the files section below.

    Two to six players control primitive gliders descending into a deep, sheer-walled pit. Within this natural arena the glider pilots engage in ritualistic gladiatorial combat. A combination of martial and flying skills is required for victory. Every decision a player makes, from the selection of weapons to the anticipation of fickle air currents, helps determine whether a gladiator is on the road to glory -- or disaster.

    The object of the game is simply to have the last glider airborne. The game features a variable player turn order (depending on the altitude and speed of each glider), five different types of weapons (including missile weapons and nets), risky ramming attacks, and up/down drafts. Players have the option of controlling more than one glider (up to three when playing with only two players). The game can be played as a competition between two or three teams of gliders, or as a "last man flying" free-for-all.

    An experimental Campaign Expansion allows you to play a continuing gladiator character. The expansion includes rules for special abilities and advantages, character survival, and experience. Gladiator characters who survive a match (and aren't crippled in the process) receive experience and a chance to gain special abilities and advantages. Gladiators who are victorious are more likely develop skills that will help them gain future victories in the arena. A procedure for randomly generating experienced gladiator characters is also described.

    Glider-Pit Gladiators was originally designed (under a deadline of a month or two) for the online 1998 Microgame Design Contest held via the Yahoo Groups Microgame Mailing List. The game was updated under the name Glider-Pit Gladiators 2002 (GPG 2002) for the second micro-game design competition. The 2002 update focused on cleaning up the rules and making improvements to the spartan components.

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