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Get Bit! Dolphin Die Expansion
Get Bit! Dolphin Die Expansion
by Mayday Games (2012)
Player Count
2 to 7

Player Ages
8+

Playing Time
10 minutes
Categories
  • Card Game
  • Dice
  • Expansion for Base-game
  • Designers
  • Dave Chalker
  • Family
  • Crowdfunding: Kickstarter
  • Animals: Dolphins
  • Get Bit Trilogy
  • Rating: 5.64/10 from 63 users

    Description

    This expansion was released in connection with Mayday Games' 2012 Kickstarter campaign for their Deluxe version of Get Bit!.

    You will use the Dolphin die for this expansion, as well as the special Dolphin card for each player. At the start of the game, give each swimmer the extra “D” card for their color, replacing the highest number in your hand. (So the swimmers should have the numbers 1 to however many players there are, plus the Dolphin card.)

    When a “D” card is played, before swimmers are moved, that player rolls the Dolphin die. That player’s card is considered to be whatever number was rolled for all purposes, including tying with other dice/cards. Multiple “D” cards are NOT considered to tie each other unless they roll the same value.

    The dolphin comes up if the player rolls a “6” but it is treated as if the player had played a "9", and the shark icon is considered a “0.” As these numbers are not present on cards, they only ever tie if multiple swimmers play their dolphin card in the same round and roll the same icon.

    (Dolphin Die: 2, 3, 4, 5, Dolphin(6), Shark/(0))

    For Walk the Plank:

    This is a single D6 Die that will have on it the numbers 2-5 as well as a number 0 (with a shark) and a number 9 (with a dolphin). This shark/dolphin die would be fun for the first person to lose a man off the edge to roll a single time. If it is a 0 then he loses his guy for good and cannot do anything (eaten by the shark), if a number 2-5 comes in it is good luck for him, he can move that many pirates one length toward the edge of the plank, but cannot use it to push anyone overboard. If the #9 comes up with the dolphin, it is extremely good luck and his man actually gets pushed back onto the plank, but remains on the last plank spot. Additionally no one can play the "shorten the plank" on the round after the #9 comes up to protect this one man for one round.

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