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Things From Another World
From Zona to Jerusalem
From Zona to Jerusalem
by (Web published) (2007)
Player Count
2 to 4

Player Ages
18+

Playing Time
45 minutes
Categories
  • Trivia
  • Educational
  • Religious
  • Mature / Adult
  • Designers
  • Qun Zheng
  • Mechanisms
  • Dice Rolling
  • Artists
  • (Uncredited)
  • Family
  • Cities: Jerusalem (Israel)
  • Rating: 0/10 from 0 users

    Description

    Object of the Game
    The goal of the game is for players to follow the Exodus route (from Zona to Jerusalem) arriving the
    destination as soon as possible. The player arrives at Jerusalem first wins. When the player uses up the
    lifesaver lines and money, he/she must quit the game.

    Chevron Rules
    1. Different chevrons represent different places the player will land on. Each time the players should
    follow the words in the chevron to know how many chevrons they will move forward or backward.
    2. When the player lands on the question chevron, she/he must read out the question and answer
    them. According to the difficultly of the questions, the player can get different value of money.
    3. When the player lands on Angel chevron, then he/she can get two lifesaver cards
    4. When the player lands on Evil chevron, he/she will lose one lifesaver card
    General Rules
    1. Each player gets 40$ at the beginning of the game.
    2. Each player rolls the dice once; the player who rolls the highest goes first by rolling it again.
    3. Each time every player should follow the words in the chevron she/he lands on to know how many
    chevrons they will move forward or backward.
    4. When the player lands on a question chevron, he/she should answer the question. If the answer is
    right within one minute, the player can get cash. If answer is wrong or the player cannot answer it
    within one minute, he/she could choose to use his/her lifesaver cards if he/she has one. But
    lifesaver cards can only be used up to five times for each player. If the player has used up their
    lifesaver cards, he/she should quit the game. However, each time the players can choose not to
    answer the question by paying the same amount of dollar as they can get if the answer is right.
    5. If the player lands on the Angel chevron, he/she will get two lifesaver cards; if lands on the Evil
    chevron, he/she will lose one lifesaver card.
    6. If a player is leading by 10 chevrons, then he/she could challenge the opponent with his own
    question which is related to Bible. If the opponent wins the challenge, then he/she can move
    forward 2 steps. He/she has to back up three steps if he/she loses.
    7. The player reaches the destination first wins!

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