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Fish & Chips
Fish & Chips
by Piatnik, Interlude, Jouets Éducatifs Universels (1978)
Player Count
1 to 4

Player Ages
8+

Playing Time
30 minutes
Categories
  • Abstract Strategy
  • Designers
  • Sid Sackson
  • Artists
  • Simon Roberts
  • Family
  • Animals: Fishes
  • Components: 6 x 6 Grids
  • Rating: 0/10 from 0 users

    Description

    Contents
    1 Board
    53 Fish cards

    The 6x6 grid Board shows the ocean with 36 squares of equal size, in which the fish are placed.

    53 Fish cards
    16 red fish: worth from 1-16
    16 purple fish: worth from 1-16
    12 green fish: worth from 5-16
    9 yellow fish: worth from 8-16

    The number 16 of each color is the Octopus. He is the most powerful fish of each color, followed by number 15, the Shark, who is his assistant.

    Object of the game
    Every player tries to catch as many of the opposing fish as possible.

    How to move:
    For 2-4 players:
    1.Before making your first move, a player may switch the position of your Octopus (16) and your Shark (15) with other fish of your color. You may not place them to the left, right, above, or below an opponent%u2019s Octopus or Shark.
    2.A fish can catch opposing fish of equal or lesser value.
    3.A player can only move to the right, left, up or down (never diagonal). A player can jump over empty squares, but not over fish.
    4.A player cannot catch his own fish or move a fish to an empty square

    End of the game: Each fish caught scores 1 point
    If one player reaches 60 points, the game is over.
    OR
    For 2 or 3 players:
    If a player can catch all the opposing fish in one round, the game is over.

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