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Things From Another World
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Fertile Ground
Fertile Ground
by (Self-Published), Infinitum, LLC
Player Count
2 to 5

Player Ages
12+

Playing Time
1 hour, 15 minutes to 3 hours
Categories
  • Card Game
  • Environmental
  • Designers
  • Michael T Parker
  • Mechanisms
  • Card Drafting
  • End Game Bonuses
  • ECO-03 Market
  • Rating: 8.9/10 from 5 users

    Description

    Fertile Ground is found all over the world, and as a Gardener, you endeavor to find and Sow the unique flora of the globe in your own Garden. As your Garden grows, your plants help and guide you along this path, accelerating your progress while also necessitating thoughtful orientation of new plants in your Garden. But you're not alone; other Gardeners are watching, and working just as hard to create the most productive Garden by the end of Winter - and only one will prevail!

    Gardeners begin with a hand of between 1-7 of the 200 unique Plant Cards and work to Sow these into their Garden. As they do so, they will need to Collect resources (Soil, Sun, Water, Seed) to pay for the cards as well as make sure that they have appropriate space where each plant can survive. Taking turns, Gardeners collect resources, gather cards, and Sow plants into their Gardens; as they accumulate more plants and their associated abilities, their capacity to do each of these increases drastically. The game proceeds through the four seasons (rounds) in which each Gardener has a set number of turns, and at the end of each season Gardeners Pollinate their plants to gather Harvest. At the end of Winter, the value of the accumulated plants, resources, various tokens, and more determine the total value of each Garden, and thus the winner of the game.

    —description from the designer

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