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F.E.B.A.+: Forward Edge of the Battle Area – Skirmish to Company Level Rules for Modern Land Wargaming (1970 to Present Date)
DescriptionF.E.B.A.: Forward Edge of the Battle Area The upgrade set (hence the ‘+’ after FEBA) are set for Company or, for multi-player and a day, battalion level games. They are easy to use, fast and fun and as close to realistic as we can get in a wargame. The complexity comes more from the weaponry of the modern era – tandem warheads, composite armours and add-on armour blocks. At higher command levels, these tend to fade away and a vehicle is either dead, or not. The rules were extensively play-tested by the-then members of the Army Wargames Association, many of whom were veterans of Northern Ireland and First Gulf war, so, it should be pretty accurate! —description from the publisher Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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