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Exploit!
DescriptionBackground: Rules: Bluffing: When you use a role, someone may call you a liar. If they do, reveal your card to them. If the used role is one of the two on your card, they lose and reveal their card. If you bluffed and got caught, you lose and reveal your card. You cannot lie about whether an assassin or accuser correctly guessed your identity. There are 3 green and 3 blue roles. Each identity has 1 green and 1 blue. There are no repeats of combinations. When cards are discarded, discard them facedown. When the draw pile runs out, do not reshuffle the discard pile. When the draw pile is empty, powers that require drawing a card cannot be used. Each turn you may take any action on the roles card. Everyone has access to black actions (they are always safe). If players use a green or blue action, their opponents may call their bluff. When an opponent is the target of a spy or assassinate, they may use the sentinel or facade actions to counter them. These 2 blue actions do not require an action to use (though they can still be bluffs). When you think an opponent has sentinel, be sure to accuse them because they will block an assassination attempts. Roles: In the Mace Exclusive version of Exploit!, all the green keywords are red! Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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