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EverZone: Strategic Battles in the Universe
EverZone: Strategic Battles in the Universe
by Raven Distribution, Winterlair (2014)
Player Count
2 to 6

Player Ages
10+

Playing Time
30 minutes
Categories
  • Card Game
  • Wargame
  • Space Exploration
  • Designers
  • Marco Mingozzi
  • Mechanisms
  • Simulation
  • Deck / Pool Building
  • Player Elimination
  • Artists
  • Marco Mingozzi
  • Federico Musetti
  • Yugin Maffioli
  • Federico Guidi
  • Giovanni Panìco
  • Family
  • Traditional Card Game: War
  • Rating: 7.03/10 from 72 users

    Description

    Plan your battle. Marshal your armies. Eliminate the opponent.

    EverZone is a strategic card game set in a distant future. Each player is in command of forces in order to defend his race and expand the control in the universe. Three races (Numan, Slurr and Uthron, most commonly distinguished between humans, aliens and robots) fight for the galaxy on different battlefields: uncharted lands, seas of planets and in the cold space.
    The game's goal is destroying the opponent's "headquarters" by reducing to zero his command points (same as life points). To achieve this, players have 330 cards between units, supports and locations in order to build their own forces deck to use in battle against opponents, in the locations determined by each player. EverZone introduces a revolutionary game mechanism to minimize random elements, creating extremely tactical challenges.

    EverZone ist ein strategisches Kartenspiel, das in einer fernen Zukunft spielt. Jeder Spieler kontrolliert Truppen, um seine Spezies zu verteidigen und seine Kontrolle im Universum auszuweiten. Drei Rassen (Numan, Slurr und Uthron, gemeinhin auch erkannt als Menschen, Aliens und Roboter) kämpfen auf unterschiedlichen Schlachtfeldern um die Galaxie: unbekannte Lande, Planetenmeere, eiskalter Raum.
    Ziel des Spiels ist, das gegnerische Hauptquartier zu zerstören, indem dessen Kommandopunkte (analog zu Lebenspunkten) auf Null reduziert werden. Um das zu erreichen, baut jeder Spieler aus 330 Karten mit "Units", "Supports" und "Locations" sein eigenes Deck, das er dann im Kampf gegen seine Gegner an den Schauplätzen einsetzt, die von den Spielern bestimmt werden. Das Novum an EverZone sind Mechanismen, die die Spielstrategie auf höchste Level anheben und den Zufallsfaktor auf ein Minimum reduzieren.

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