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End of Empire: 1744-1782
End of Empire: 1744-1782
by Compass Games (2014)
Player Count
2

Playing Time
6 hours
Categories
  • Wargame
  • American Revolutionary War
  • Age of Reason
  • Designers
  • William Marsh
  • Mechanisms
  • Hex-and-Counter
  • Movement Points
  • Artists
  • Brien J. Miller
  • Family
  • Country: USA
  • French and Indian War
  • History: War of Austrian Succession
  • Player Count: Two Player Only Games
  • Rating: 7.65/10 from 40 users

    Description

    End of Empire: 1744-1782 is a two player game covering the three great conflicts fought on the North American continent between 1744 and 1783: King George’s War, sometimes known as the Old French War, which was part of the War of the Austrian Succession), the French and Indian War, part of the Seven Years War (known in England as the Great War for Empire), and the American Revolutionary War. The French and Indian War ended the French Empire in Canada; the American Revolution ended the British Empire in the 13 American colonies. An additional bonus scenario covers the War of Jenkin's Ear between Spanish Florida and British Georgia. Freely available post publication scenarios cover Lord Dunmore's War, the Chickasaw Wars, Queen Anne's War, King William's War as well as variant starts and political situations for the three wars in the published game.

    Each End of Empire game turn represents two months time. Each year consists of one spring turn, two summer turns, one fall turn, and two winter turns. Each hex is approximately 20 miles across. Units are mostly regiments but a few represent other sizes, each step represents approximately 250 men.

    End of Empire features two maps showing eastern North America. Each hex or town contains natural and/or man-made features that can effect the movement of units and the combat between units.

    End of Empire is an Epic game and perhaps the most detailed coverage of the critical period that saw the Empires of England, France, and Spain exit North America and the rise of the United States of America. With fifteen scenarios, and another thirteen available here on boardgames, End of Empire represents plenty of value for your gaming dollar.

    Components:
    • Two 22 X 34 inch maps
    • Four and 1/2 countersheets (5/8” size)
    • One rulebook
    • One scenario book
    • Multiple reference cards

    Time Scale: 2 months per turn
    Map Scale: 20 miles per hex
    Unit Scale: Various sizes – mostly regiments and fleets
    Players: Two
    Playing Time: Three to eighteen hours depending on scenario

    Designer: William M. Marsh
    Developer: Don Johnson
    Artist: Brien Miller

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