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Things From Another World
Empire 1
Empire 1
by Third Millennia, Inc. (1973)
Player Count
2 to 4

Player Ages
12+

Playing Time
5 hours
Categories
  • Science Fiction
  • Wargame
  • Exploration
  • Economic
  • Designers
  • William Gemmill
  • Randall Thomas
  • Mechanisms
  • Hex-and-Counter
  • Paper-and-Pencil
  • Dice Rolling
  • Grid Movement
  • Alliances
  • Movement Points
  • Family
  • Aliens
  • Rating: 0/10 from 0 users

    Description

    Heavy-duty strategic SF wargame; doesn't have a lot of components (it can fit inside a large Ziploc style bag), but is still extremely involved. Four empires -- Antares, Crate Armada, Chroma Raphael, and Star Concord -- engage in a major interstellar war. Game rules cover space and ground combat, exploration of new systems, economic development, ship and planetary-shield construction, troop recruiting, the whole nine yards. Four different winning conditions are suggested: (1) the last surviving player; (2) the first player to control more than 50% of the star systems on the map; (3) the strongest player after a set number of turns; or (4) the strongest player after a set time limit (they recommend five hours).

    The rulebook states that the game was "formally" (believed to be a typo for formerly) "referred to as The Fourth Galactic War."

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