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Elyseus: La senda del Héroe.
Elyseus: La senda del Héroe.
by (Self-Published)
Player Count
3 to 6

Player Ages
10+

Playing Time
45 minutes to 1 hour, 30 minutes
Categories
  • Card Game
  • Fantasy
  • Mechanisms
  • Set Collection
  • Trading
  • Variable Player Powers
  • Cooperative Play
  • Hand Management
  • Dice Rolling
  • Family
  • Admin: Unreleased Games
  • Crowdfunding: Verkami
  • Rating: 6/10 from 2 users

    Description

    Elyseus is the holy place where heroic warriors spend an eternity full of glory. Only those capable of showing their courage are worthy of crossing its doors.

    Players embody one of these future heroes along the way before they reach Elyseus. To do this, they will have to face fearsome creatures, improve their equipment and learn new skills to overcome their encounters. But accomplishing this mission won't be easy, as the path is riddled with traps and other heroes who won't hesitate to get on your way to avoid you reaching your goal.

    The objective of the game is to get ten Honour or be the player with the most Honour after defeating all Creatures. There are several ways to earn Honour, such as defeating creatures, with Offerings, or special cards, but you can only reach Honour 10 after winning a fight.

    To defeat a creature, you have to compare its strength to the hero’s strength. The hero’s strength is the result of adding the strength of the cards in your inventory with the temporary modifiers of consumables or certain actions. Another player can join the combat as an ally and his strength will also be added to the active hero.

    During combat all players can play cards as Instants from their hand, Equipment from their Inventory or Consumables from their Backpack to tip the scales in favour or against heroes in combat.

    If players win the fight, they will have to put the Creature in the graveyard, earn Honour and draw the amount of Rewards of the creature. The ally does not earn Honour, but draws an Order or Chaos card according to the Creature's alignment.

    Heroes have to complete an equipment set to gain permanent skills, but there are powerful temporary actions that can be obtained when they do something good, drawing an order card or something evil, drawing a chaos card.

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