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Elementary: The Chemistry Card Game
Elementary: The Chemistry Card Game
by (Unpublished), (Unknown)
Player Count
1 to 4

Player Ages
10+

Playing Time
15 minutes to 1 hour
Categories
  • Card Game
  • Designers
  • Gary Kagan
  • Mechanisms
  • Set Collection
  • Hand Management
  • Time Track
  • Take That
  • Family
  • Solitaire Games
  • Chemistry
  • Rating: 5.5/10 from 2 users

    Description

    Welcome to Elementary!. You have less than 48 hours to craft the most potent compounds before your lab burns down! Can you avoid the flames and beat the clock? Through skillful use of Lab Techniques, Element management and clever Time Track play, opponents gather the right combination of Elements and Bonds to score their chemical creation! But beware! Your esteemed colleagues are doing the same! Will they sabotage your best efforts? Or will you both end up in smoke?

    Game Goal:
    Complete compounds and collect glassware sets to score the most victory points before your lab burns down.

    For 1 to 4 players. A two player game is about 30 minutes. Solo play is 15 minutes.

    Game Turn info:

    1. Add one Starter Element by flipping over card and sliding Element / Bond trackers on your lab.

    2. Do a time action (Element, Compound or Fire Extinguisher) and move your scientist that many hours in the Lab.

    Move your scientist tracker on the time track when performing a time action. Whoever is behind on the time track gets to work in the lab.
    Tie goes to the active scientist. When you reach or pass a Research / Development space, add one to your Lab.

    When you land on a fire hazard, add 1 fire strip to your lab. Either cover common or uncommon elements.

    After you have used all Starting Elements, pick them up again to use for your next turn.

    When 2 of the Element stacks are depleted on the Time Track, remove all remaining Element cards and refill all four spots with
    new Elements as in the setup.

    Game Components:

    4 Laboratory Player Boards
    1 Time Track Lab
    62 Element cards
    32 Starter Element cards
    58 Lab Technique cards
    60 Compound cards
    4 Player Action / End of Game
    Bonus Scoring Reference cards
    8 Player tokens
    4 Research / Development charts
    16 Research / Development markers
    6 Dual Fire Extinguisher cards
    12 Uncommon Element fire strips
    12 Common Element fire strips
    28 Element/Bond trackers
    (4) White - Hydrogen
    (4) Red - Oxygen
    (4) Black- Carbon
    (4) Yellow - Sulfur
    (4) Blue - Nitrogen
    (4) Orange - Phosphorus
    (4) Cloudy - Bonds

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