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Things From Another World
Districts
Districts
by (Unpublished)
Player Count
2

Player Ages
10+

Playing Time
20 minutes to 30 minutes
Categories
  • Exploration
  • Medieval
  • Fighting
  • Designers
  • Paco Yanez
  • Mechanisms
  • Area Movement
  • Acting
  • Area Control / Area Influence
  • Family
  • Player Count: Two Player Only Games
  • Rating: 0/10 from 0 users

    Description

    English:
    The King wants to know which of his battalions is the strongest and faithful. They will be tested and the best one, will become the royal guard and will get the king's favor.

    Each battalion is composed by 5 soldiers, 3 swordsman, 1 squire and 1 knight.
    Each soldier has a different force value and movement, so players would need to combine them adequately in order to conquest the king's districts and capture the enemy battalions.

    On each turn, player has up 3 movements to be distributed on
    his soldiers. It should move at least one soldier per turn.

    The king will announce 3 districts to conquest and then, the battalions will enter into the citadel to conquest it. The first one to have presence in the 3 districts will be the winner. Capturing soldiers enemies can also give the victory, as once 3 solders from a battalion are capture, they loses the conquest.

    Once the winner of a conquest is declared. He take the district card and there is a new announcement. Then, a new district card is placed on the board to start a new conquest round.

    The battalion that gets first 3 conquests (3 district cards), will become the king’s royal guard.

    Spanish:
    El Rey quiere saber cual de sus batallones es el mas fuerte y leal. Estos serán sometidos a prueba para determinar quien es el mejor, quien se convertirá en la guardia real y tendrán el favor del rey.

    Cada batallón esta compuesta por 5 soldados: 3 espadachines, 1 escudero y 1 caballero.
    Cada soldado tiene un valor de fuerza y movimiento diferente, por lo que los jugadores tendrán que combinarlos adecuadamente a fin de conquistar los distritos y capturar los batallones enemigos.

    En cada turno, los jugadores tendrán hasta 3 movimientos para distribuir entre sus soldados. Deberá mover al menos 1 soldado una vez.

    El rey anunciará 3 distritos para conquistar y es cuando los batallones entraran en la ciudadela para conquistarlo. El primero en tener presencia en los 3 distritos será el ganador. Capturar soldados enemigos también podría dar la victoria, pues una vez 3 soldados de un batallón son capturados pierden la conquista.

    Una vez el ganador de la conquista es declarado, el jugador guarda la carta de distrito y nuevo anuncio del rey tendrá lugar. Entonces se saca una nueva carta de distrito y comienza una nueva ronda de conquista.

    El batallón que consiga primero los 3 conquistas (3 cartas de distritos) será nombrado nueva guardia real.

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