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Dieci
Dieci
by dV Giochi (2011)
Player Count
2 to 8

Player Ages
8+
Categories
  • Card Game
  • Designers
  • Luigi Ferrini
  • Silvano Sorrentino
  • Domenico Di Giorgio
  • Eligio Cazzato
  • Andrés J. Voicu
  • Andrea Di Giorgio
  • Mechanisms
  • Set Collection
  • Trick-taking
  • Artists
  • Gianpaolo Derossi
  • Family
  • Promotional Board Games
  • Rating: 6.5/10 from 10 users

    Description

    Published in a limited edition, plastic leather pack to celebrate the 10th anniversary of dV Giochi, Dieci is a trick-taking game with illustrations taken from many dV Giochi titles. The players are "Radiatov", a race of aliens who want to collect artwork from particular games.

    To start the game, each player receives ten cards (with some cards removed for fewer than six players and a smaller hand size for 7-8 players) as well as a secret goal card. Cards come in five suits valued from 2 to A. The top card of the remaining deck is revealed to show a trump suit, and three of the 30 characters are laid face-up.

    The trick-taking in Dieci is fairly standard: One player leads a card, with everyone else following suit if possible and throwing off (or playing trump) if not possible. The highest trump card claims all cards in the trick; if no trump was played, then the highest card regardless of suit wins the trick. The player claiming the trick must then claim one face-up character card bearing a suit played in that trick; if no such character is face-up, the player claims the top character card from the deck. Going clockwise, each player then claims a remaining character card or passes; once everyone has passed or all characters have been claimed, the next trick begins.

    Once the character deck runs out, the game ends. Players score:

    • One point for each card claimed.
    • A variable number of points (0-20) depending on how many characters they took that are shown on their secret goal card.
    • Their lowest-valued character card in each of the five suits. For each other character in a suit, they lose points equal to that character's value.

    The player with the highest score wins.

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