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Puzzle Master
Things From Another World
Die Bremer
Die Bremer
by Spieltrieb (2021)
Player Count
2 to 4

Player Ages
7+

Playing Time
10 minutes to 15 minutes
Categories
  • Card Game
  • Number
  • Designers
  • Klaus-Peter Rudolph
  • Mechanisms
  • Set Collection
  • Hand Management
  • Move Through Deck
  • Matching
  • Artists
  • Achim Schulte
  • Family
  • Cities: Bremen
  • Crowdfunding: Spieleschmiede
  • Card Games: Draw and Discard Games
  • Die kleinen Feinen
  • Folk Tales & Fairy Tales: Town Musicians of Bremen
  • Rating: 0/10 from 0 users

    Description

    Fairy tales are just fairy tales after all! In reality, Donkey, Dog, Cat and Rooster are the first professional gang of gangsters and are up to mischief in the otherwise quiet Bremen. Luckily, the police stand in their way!

    You get three cards in your hand, only whoever plays the first card gets four cards. Then you try to form rows of cards from 0 to 4. To do this, you always place the next highest or next lowest card.

    If you have a card in the same color, you may skip values. Since you are not allowed to fill up this gap, rows can remain incomplete.

    If you cannot or do not want to play a card, you must pass and take a card from the draw pile into your hand. You may play this card directly. When a row is finished - whether complete or not - or everyone in the round has passed, the round is over. Whoever placed the last card of the row gets the lowest card in his hand and starts the next round. All other cards in the row are discarded.

    Once the draw pile is empty, you may only pass if you really can't play. Whichever of you has no card left in his or her hand when he or she would have to play a card, wins the round. The losers then receive one minus point for each card in their hand, two for a policeman. Whoever has collected the fewest minus points at the end of a certain number of rounds wins the game.

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