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Dicium
Dicium
by White Goblin Games, Geek Attitude Games (2018)
Player Count
1 to 4

Player Ages
8+

Playing Time
30 minutes to 1 hour
Categories
  • Fantasy
  • Civilization
  • Dice
  • Exploration
  • Racing
  • Fighting
  • Game System
  • Designers
  • Scott Almes
  • Joachim Thôme
  • Mechanisms
  • Tile Placement
  • Roll / Spin and Move
  • Area Movement
  • Dice Rolling
  • Area Control / Area Influence
  • Artists
  • Pascal Quidault
  • Mihajlo Dimitrievski
  • Family
  • Claim universe
  • Rating: 7.55/10 from 46 users

    Description

    Dicium invites you on four very different adventures through a central game mechanism of dice combinations. The "Dicium dice" are at the heart of the game: eleven identical dice. Each side presents two aspects: a number and a color. On your turn, you combine the results of your rolled dice to perform up to two actions. The two aspects on each side of a die offer a large choice of number and color combinations.

    While all four games follow the same general rules and last 30-60 minutes, each one is set in a specific universe and offers a distinct playstyle:

    1. CRAZY CUP is a competitive racing game for 1 to 4 players, ages 8 and up.
    Participate in a frantic race through the Grand Canyon. What devious tricks will you employ to hinder your opponents, and be the first to cross the finish line?

    2. DUNGEON is a cooperative adventure game for 1 to 4 players, ages 10 and up.
    Explore the dungeon with your companions in search of treasures, but beware of monsters and traps. Will you find the Goblin King's crown before he returns to the throne?

    3. CIVILIZATION is a competitive conquest game for 1 to 4 players, ages 12 and up.
    Become the ancient world’s greatest conqueror! Explore the archipelago, establish cities, face your enemies, and build a Wonder to ensure your empire's place in history.

    4. SHOGUN is an asymmetrical confrontation game for 2 or 4 players, ages 12 and up.
    Ninja are sneaking into the palace to abduct the Shogun! True to their Bushido code, the samurai must defend him. Which side will you choose?

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