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Diceplomacy
Diceplomacy
by (Web published) (2016)
Player Count
4 to 8

Player Ages
11+

Playing Time
10 minutes to 25 minutes
Categories
  • Political
  • Abstract Strategy
  • Dice
  • Wargame
  • Negotiation
  • World War I
  • Mechanisms
  • Partnerships
  • Dice Rolling
  • Rating: 6.67/10 from 6 users

    Description

    The theatre of Europe is about to go up in the flames of war. You are the leader of your people. Use your diplomatic skills and luck of the Iron Dice to secure victory.

    Diceplomacy is a simple, yet strategic dice game of war and diplomacy with the flavour of World War 1.

    The game has the war, alliance-making, secrecy, bluffing, and luck, etc. that people love from complex strategy games, but in Diceplomacy you only need 1 die per person, it is easy to learn, and a game takes only about 20 minutes.

    Quick game overview:
    Each player rolls one die, to determine their Power, and keep their die hidden.

    On your turn, you can do 1 of the following 4 things: Declare war on another player, propose an alliance with another player, cancel all alliances, or reroll your Power die

    If you declare war on another player - the one of you with highest Power scores a Victory, and the other a Defeat.

    The goal of the game is to get 3 Victories.
    If a player is defeated 3 times, he is out of the game.

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