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Desert Storm: The Mother of All Battles
Desert Storm: The Mother of All Battles
by XTR Corp (1991)
Player Count
1 to 2

Player Ages
13+

Playing Time
3 hours
Categories
  • Wargame
  • Modern Warfare
  • Designers
  • Bo Eldridge
  • Mechanisms
  • Hex-and-Counter
  • Dice Rolling
  • Artists
  • Mark Simonitch
  • Family
  • Country: Kuwait
  • Country: USA
  • Magazine: Command
  • History: Gulf War
  • Players: Two Players Only Wargames
  • Rating: 0/10 from 0 users

    Description

    Desert Storm: The Mother of All Battles is a one- or two-player operational simulation of the Gulf War. It focuses almost exclusively on the Coalition ground war that liberated Kuwait and shattered the occupying Iraqi army.

    The game includes a 22" x 34" hex map of the significant terrain in the Kuwaiti Theatre of Operations, 192 counters, and 20 pages of rules, charts, and tables.

    Rules are split into both a basic and an advanced game. There are separate rules for solitaire play.

    The U.S./Coalition player must completely liberate Kuwait to have a chance to win. If Kuwait is liberated within 12 game turns, the player who has gained the most 'points' in inflicting losses on their opponent, wins. The Coalition player must be aggressive in order to completely clear Iraqi units from all Kuwaiti cities, towns, oilfields, and airfields, otherwise the Iraqi player will win.

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