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Der 6. Tag
DescriptionCheat evolution. Breed new creatures from elephants, tigers and the like by mating. Funny combinations arise, such as the crophant or the turtdile. But watch out for the rabbit! His mating behavior can mess up your planning a bit... The 6th Day by Axel Hennig is a solo game for ages 8 and up. Help nature a little bit. Pair two animals with each other and marvel at the result. Your goal is to have the most valuable collection of animals after four generations. Shuffle all 18 numbered cards except the rabbit and place the first green, blue and yellow card from the top of the pile in the center of the table. Each turn, you look at the top three cards of your deck. To mate, use the mating options shown on the cards. If you see an exclamation mark next to the direction arrow, put the card aside. If you do, you won't be able to develop it, but it will earn you points in the end. The other card used for pairing is placed in the center of the table. Then take a new card from the three already there and put it behind your deck. As soon as the red end-of-round card is the top card in the deck, turn it according to its directional arrow and put it back behind your deck. For example, if you have upgraded both Chameleons twice, you get nine points instead of six. VARIANT WITH RABBITS Once you have familiarized yourself with the game, you can use the rabbit. —description from the publisher (translated) Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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