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Decision in Normandy
Description
Scaled at mostly regimental level, 4 kilometers a hex and with 4 days per turn, Decision in Normandy covers the period from the D-Day landings until the successful breakout from Normandy in late July of 1944. Using a highly interactive game turn sequence with multiple movement and combat phases and reserve use, a firepower based CRT, and the use of situational morale states, Decision in Normandy offers a unique look at this very famous moment in World War Two. It is all here – armor effects, breakthroughs, desperate defenses, naval gunfire, air power, artillery support, extensive England to beachhead subroutines, and more. All in a seamless game system that still focuses on playability and elegance. Decision in Normandy was originally published in 1981 by Epoch games of Japan. Sequence of Play German Player Turn:
Allied Player Turn: The Allied Player Turn is similar to the German Player Turn, but replaces the Weather phase with Naval Gunfire and Air Attacks. Components: Solitaire rating: Excellent Designer: Ginichiro Suzuki Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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