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Dead Man's Curse
Dead Man's Curse
by Spyglass Games, JD & C Games (2022)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour to 1 hour, 30 minutes
Categories
  • Abstract Strategy
  • Designers
  • John Brannan
  • Mechanisms
  • Campaign / Battle Card Driven
  • Partnerships
  • Dice Rolling
  • Semi-Cooperative Game
  • Artists
  • Hiidra Studio
  • Family
  • Chess Games
  • Admin: Unreleased Games
  • Rating: 10/10 from 1 users

    Description

    In Dead Man's Curse, 2-4 players can battle individually, or as teams, to conquer their opponents. Magic, specialty powers unique to your faction, and the ability to defend against incoming attacks are only a few of the powerful mechanics that augment the classic title into something completely different and exciting; Dead Man's Curse! 30+ unique factions exist in the game so far with more to come!

    Players on their turn will roll a D6 to see if they can draw a boost card (attaches to a figure and changes how it moves or plays), Draw an Epic Card (these are powerful game-changing events), or in some cases use their factions ability. Regardless of what they do they move to the Battlefield phase where they draw a card that will allow them to move up to 2 pieces if not more plus they also can make a normal move with any piece. All figures move just like normal chess figures would but that is the only tie to Chess. Don't fear getting your King into the battle as they are your most powerful fighter and can devastate the foe and losing it doesn't lose you the game.

    Throw out any pre-conceptions you know about classic Chess, because new moves, accelerated gameplay, and the ability to defend against incoming attacks on each and every combat sets Dead Man's Chess far apart from its predecessor. Strategy is not enough; Luck is not enough… you will need both to win!

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