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Cyber-School
Cyber-School
by Identity Games International B.V. (2005)
Player Count
2 to 4

Player Ages
10+

Playing Time
1 hour
Categories
  • Trivia
  • Educational
  • Designers
  • Arthur Tebbe
  • Mechanisms
  • Set Collection
  • Cooperative Play
  • Roll / Spin and Move
  • Simulation
  • Dice Rolling
  • Rating: 0/10 from 0 users

    Description

    Cyber-school is a game where you have to launch ICT-projects for your school and try to realize as much of these projects as possible. You can realize these projects by using the resources available: Content, Expertise, Infrastructure and Opinion.
    To win you have to co-operate with the other players, but sudden changes make your choices difficult.
    Who makes the most of the ICT-projects that are important to the schools.

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