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Curse of the Deathwatcher
DescriptionPlayers start in a cell, deep in the Deathwatchers dungeon. Their objective is to navigate the dungeon and it’s traps to escape. To prevent this, the Deathwatcher sends his curse to hunt the players, killing them on contact. If a player should die, he transforms into a minion of the Deathwatcher. This player can still win by scoring points when he kills other players. Players use standees to move on the gameboard and a charactersheet to keep track of their scores and possessions. The dungeon is represented by a non-modular map which has several routes of varying length with unexplored rooms that are only revealed when a player enters them and are either a dead end or not. This ensures the need for flexible planning by players. It is up to each player to plot a route through the crypt and modify their plan according to revealed rooms and the actions of other players. —description from the designer Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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