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Cthulhu Wars: Dire Azathoth
Cthulhu Wars: Dire Azathoth
by Petersen Games (2019)
Player Count
2 to 8

Player Ages
14+

Playing Time
40 minutes to 1 hour, 30 minutes
Categories
  • Fantasy
  • Horror
  • Expansion for Base-game
  • Fighting
  • Miniatures
  • Designers
  • Sandy Petersen
  • Lincoln Petersen
  • Mechanisms
  • Action Point Allowance System
  • Variable Player Powers
  • Area Movement
  • Dice Rolling
  • Artists
  • Taras Strannik
  • Family
  • Cthulhu Mythos
  • Crowdfunding: Kickstarter
  • Cthulhu Wars
  • Rating: 9.5/10 from 2 users

    Description

    Dire Azathoth is a new Independent Great Old One expansion.

    How to Awaken Dire Azathoth:
    Control a Gate on an enemy Faction's Start Area.
    Pay 10 Power, and place Dire Azathoth into the Area.

    Combat: Roll a die. Dire Azathoth's Combat rating is equal to the result of the roll.

    Mindless Destruction (Post-Battle): Any Faction Battling in Dire Azathoth's Area gains his choice of either 1 Doom or 1 Power for every Unit that Faction Kills or Eliminates in that Battle. (Dire Azathoth need not be involved in the Battle).

    Spellbook - Dire Azathoth.pngSpellbook - Dire Azathoth (The Blind Idiot God).png Spellbook Requirement: As an Action, pay 20 Power.
    The Blind Idiot God (Game Over!): Immediately win the game, even if you do not have all 6 Faction Spellbooks or the most Doom.

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