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Puzzle Master
Calendars
Things From Another World
Credit Ability
Credit Ability
by Ungame (1980)
Player Count
2 to 6

Player Ages
8+
Categories
  • Economic
  • Educational
  • Designers
  • (Uncredited)
  • Mechanisms
  • Trading
  • Roll / Spin and Move
  • Rating: 6/10 from 4 users

    Description

    According to Sid Sacksons "A Gamut of Games": Players draw secret objectives. These tells how many credit cards are required and which type of items to buy with them. As players land on various spaces they must balance the urge to buy against their cash position.

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