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Creative kids
Creative kids
by (Self-Published) (2021)
Player Count
1 to 99

Player Ages
5+

Playing Time
3 minutes to 10 minutes
Categories
  • Puzzle
  • Educational
  • Print & Play
  • Designers
  • Rados?aw Ignatów
  • Mechanisms
  • Voting
  • Roll / Spin and Move
  • Line Drawing
  • Paper-and-Pencil
  • Dice Rolling
  • Deduction
  • Family
  • Crowdfunding: Kickstarter
  • Rating: 0/10 from 0 users

    Description

    "Creative Kids" is a collection of simple educational games in a 'Print and Play' format for use at school/daycare/home. The set consists of:
    -Tetrigo- stacking blocks based on the rules of the game tetris.Each player places blocks (which are determined by a dice roll) on their board in such a way as to cover the scoring fields. The player with the highest sum of points wins

    -Seal- guide a seal through a section of the ocean.The player chooses what kind of movement the seal has to make on the board (which are disposable), along the way it has to avoid dangers and collect points in the form of fish. The player who earns the most points wins

    -Hello Autumn- collecting leaves in autumn
    Players assign dice values to a puzzle that must meet certain values. They receive points for meeting the condition (e.g., an even sum of dice, greater than a given number, etc.). The player with the highest point total wins

    -Bee home- a puzzle about creating a bee route to the hive.
    The player arranges a travel route for 3 bees of different colors from random pieces. The player who arranges the route first wins

    -Block Craft - extracting resources from a mine.Players draw a pit shape which they then draw on their choice of 6 pit maps. This way they extract treasures while avoiding weak points that can collapse the mine. The player who has the highest treasure score at the end of the game wins

    -Just Run- a dog race on an obstacle course
    Players roll two D6 dice. They choose one of the results and move their character by that many spaces on the map. In this way they earn points and collect sets. Getting to the finish line first also gives a big point bonus. The player with the highest amount of points at the end of the game wins the game

    -Impostor- find hidden on the map space traitors.One player secretly marks the position of the 3 astronauts. The other players use 10 questions to try to guess the position of each astronaut. Players who guess correctly are awarded points. Then they switch roles. The player who gets the most points wins the game

    -Bowling snap- Players draw the path of the bowling ball. Then they cut it out and put it on the board scoring bonus points and penalties. After 5 courses, the player with the highest sum of points wins

    -Pixel People- Players draw a task then arrange the human elements (heads, torso, legs, shoes) into a whole human. Each element has a point value, the goal is to create a man who will have the same value as the task. We arrange 3 people as quickly as possible, the player who does it first wins the game

    -My farm- Each turn, players roll a pool of 6 D6 dice. These resources serve as currency with which they buy and improve animals living on the farm, build fences. Some animals can only live in an enclosure with certain others. Each animal gives a certain number of points. The player who has the highest point total at the end wins

    -Seeker - Each player gets a board with 100 drawings labeled with numbers. One player chooses a picture and describes it, the rest of the players have to give the number of the picture as quickly as possible, the first one who does that gets a point. After 10 turns we count the points and the player who scored the highest amount wins

    The games form a coherent set, outside of which they are not accessible in any way. Each of them contains some educational element and they are designed for children 5+

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