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Corporate Life
Corporate Life
by Tempostelisto Press Games (2023)
Player Count
2 to 5

Player Ages
10+

Playing Time
45 minutes to 1 hour
Categories
  • Political
  • Card Game
  • Designers
  • Ken Shogren
  • Mechanisms
  • Modular Board
  • Area Control / Area Influence
  • Worker Placement
  • Take That
  • Slide/Push
  • Rating: 0/10 from 0 users

    Description

    Corporate Life is a worker placement and area control game with special actions. Each turn players choose an ACE card from a hand of 3 and then select 1 of 3 possible actions:

    A: Authorized Action - to place or move workers within the organization.
    C: Claim Credit - to score points with the board on your journey to CEO.
    E: Executive Event - Seize opportunities created by well meaning, but ill-advised executives.

    Positioning Cubers into key organizational positions grants a player access to department bonuses. Some departments protect your Cubers from actions and events, some augment Claiming Credit, and others alter a player's hand. Leveraging these department actions is key to getting ahead of your competition!

    Play continues until one player gains access to the CEO's office (25+ Promotion Points). All players take an even number of turns and the player with the most promotion points is appointed the new CEO and wins the game.

    This is not a business simulation! It is a lighthearted poke at office politics, bizarre corporate structures, and the underhanded action of those that subscribe to the lifestyle of Corporate Life.
    -description from publisher


    Welcome to Corporate Life…

    You’ve always known you should be in charge. When it comes to directing others, Hollywood’s titans would be wise to seek your advice. That’s why you joined the Inc.Co LLC team - to seize the CEO reins. Unfortunately, your understanding of how it’s supposed to be and that of the Board of Directors is a wee bit out of alignment. Somehow, you’ve landed in a mailroom job. But things are about to change. All you need is the right Cubers (Cubical Workers) in the right position and the company will be yours!

    'Corporate Life is a game of competitive manipulation and control. Players vie to maneuver Cubers into key department positions, seize credit for the work of others, and pursuit of that coveted CEO promotion.
    - from back of box

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