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Corporate Affairs 301
DescriptionSimulate manouverings without financial responsibility. Simulate corporate politics. The activity that teaches you to who to trust. The activity that needs no power or batteries. Keep active the mind of a 104 year old. Teach it to a 4 year old. Corporate Affairs 301 may be played by 2 or 3 Stkrs (Stockholders). When 2 Stkrs are present, they shall manipulate Blue Company and Green Limited personnel primarily, and Red Corporation secondarily. When 3 Stkrs are present, Red Corp. personnel will be manipulated by the Red Stkr only. Different coloured stick pins represent various company positions from Presidents to Grunts, each with different movement rules. A Stkr loses when the company loses its last Grunt. —user summary Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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