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Corona Wars: Survival
Corona Wars: Survival
by (Self-Published)
Player Count
2 to 6

Player Ages
10+

Playing Time
45 minutes to 1 hour, 30 minutes
Categories
  • Card Game
  • Science Fiction
  • Wargame
  • Negotiation
  • Math
  • Zombies
  • Designers
  • (Uncredited)
  • Mechanisms
  • Interrupts
  • Card Play Conflict Resolution
  • Bribery
  • Increase Value of Unchosen Resources
  • Negotiation
  • Alliances
  • Family
  • Crowdfunding: Kickstarter
  • Admin: Unreleased Games
  • Theme: Diseases
  • Rating: 0/10 from 0 users

    Description

    It is now 2026 post corona and mutants roam freely and you are the last of humanity’s remnants. You and your followers fight to escape the planet by any means necessary. Compete against other
    factions in a race for resources, weapons and to be the only one to escape in a colonization ship.

    Components
    ? DNA Deck- These cards come in 4 values and 2 different colors(back). 2,3,4 and 5. The 2 and 5 pieces have red backs, while the 3 and 4 pieces have greenbacks. Collecting these cards will help solve the molecular DNA crisis and create a cure for the COVID-Z21 virus. When any player accumulates a sum of 10 or more DNA, then the game can be won!
    ? Schematics Cards (52 card Deck) - Rare cards that will allow a faction to create a spaceship to escape the planet. Collect 15 schematics in order to win the game by leaving the rest of humanity behind in order to colonize the stars. Only 7 of these cards exist in the entire game!
    ? Survivor Deck - A deck of cards that have survivors in them. Each survivor has a unique ability which will improve your chances at surviving the epidemic. When all survivors are gone, game over!
    ? Tools Deck - This deck holds items and tools that can be used to survive the Zombie Plague. This includes weapons, defense tools , resources , med kits and more.
    ? Threat Deck - Cards which feature various zombie threats and humanoid threats courtesy of the Illuminati. Defeat zombies to harvest valuable DNA, while you must contend with illuminati threats to survive!

    Set Up

    ? Determine turn order amongst yourselves.
    ? Each deck should be shuffled well before the game begins.
    ? Deal 5 cards from the Survivor deck to each player. In turn, each player should place their Survivor cards face up in front of them.
    ? Add the Schematics cards to the Tools Deck as well as the remainder of the Survivor Deck. Shuffle the new Tool Deck well.
    ? Each player should also now be dealt 3 cards from the Tools Deck. Place the remaining Tool Deck cards face down in the center of the play area.
    ? Place all of the remaining decks (Tool and Threat Decks) face down in the center of the playing area.

    With this the game is ready to begin!

    Rules

    The purpose of the game is to collect a sum of 10 schematic cards, the first to do this wins. Players can choose to help or hinder each other during this process.

    Alternatively, if any player manages to collect 20, DNA cards and to sacrifice 5 cards, the game will end!

    You lose if:
    1. Another player collects a sum of 20 or greater DNA material.
    2. A player collects 10 schematics cards to complete the process of building an escape ship.
    3. You lose all survivors in your faction.

    Collecting DNA Cards
    Perhaps the easiest way to win is to collect DNA cards. Each has a value listed on it which denotes the value of the DNA within. Collect a sum of 20 or more to win. This can be done in four ways:

    ? You can defeat a zombie to collect 1 DNA card.
    ? You can obtain them through bartering with other factions (players).
    ? You can steal or syphon them from other players.

    Turns and Turn Actions

    Each player has several actions they can take during a turn. These determine how the game progresses and are listed below:

    1. Place a card in play. This varies based on type of card, but generally there are no limits to the amount of cards you can have / place in play throughout the duration of a game or in a single turn.

    The exception to this is Survivor cards, of which you can only have a maximum of 10.
    2. Draw a Threat card. This must be done every turn. You will either need to resolve your battle or you will have the freedom to take one or more other actions. [See Battle Resolution]
    3. Sacrifice 2 cards to draw from the DNA Deck.
    4. Sacrifice 2 cards to draw from the Tools Deck.

    Of these four potential actions, #1 and #4 have no limitation on the number of times they can be performed during a turn. #2 and #3 can only be performed once per turn.

    Finally, the player must make sure they have no more than 6 cards of any type in their hand at the end of the round. If you have more than six cards in hand you must make a decision as to which you’d like to discard, or offer them to other players in order to make a deal.

    Once a player has performed all four of, or the actions they desire to perform for that turn, turn order moves to the next person in gameplay. When it isn’t your turn there are a few things you can do as well.

    1. Barter with other players. This includes assisting them, or bribing them so that you don’t hinder them.
    2. Play cards against other players. This can come from your hand only, not previously active cards.

    The game continues in this way until winning conditions are fulfilled by one faction player.

    Game Discussions

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