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Things From Another World
Puzzle Master
Contract Madness
Contract Madness
by JMC, Inc. (1998)
Player Count
2 to 6

Player Ages
  • Negotiation
  • Party Game
  • Designers
  • (Uncredited)
  • Mechanisms
  • Trading
  • Roll / Spin and Move
  • Card Drafting
  • Artists
  • (Uncredited)
  • Rating: 0/10 from 0 users


    The players negotiate a contract that the loser of the game has to reward the winner in some way.

    Everyone begins with $1000, two letter cards, and a pawn on the start square. Each players roll in the dice and moves one's pawn in turn. The space one lands on tells the player was action must be done: collect a letter, conduct an auction for a letter, hold a lottery, etc. The winner is the first person who can spell "C-O-N-T-R-A-C-T" with the letters one has or has $200 for each letter missing from the word.

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