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Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
Colonialism to Revolution: Fast Play Rules for 1870-1927 Grand Army Battles
by Quick Play Rules (2021)
Player Count
2

Player Ages
12+
Categories
  • Wargame
  • Miniatures
  • World War I
  • Post-Napoleonic
  • Designers
  • Nigel Emsen
  • Mechanisms
  • Hex-and-Counter
  • Card Drafting
  • Dice Rolling
  • Grid Movement
  • Measurement Movement
  • Line of Sight
  • Family
  • Interwar
  • History: Franco-Prussian War
  • History: Anglo-Zulu War
  • Free Wargames
  • Country: Prussia
  • Rating: 7/10 from 1 users

    Description

    Colonialism to Revolution rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927).
    The rules provide an interactive game that keeps the players engaged through a turn sequence.
    The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes.
    Unit bases are grouped into command groups and stratagems can be played during the turn to give a specific feel the different armies.
    Artillery is considered off board and is represented through a sub set of rules.
    Gas attacks are included in the artillery sub set rules.

    Ideal rules for remote game play

    —description from the publisher

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