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Cobalt-1
DescriptionSoftcover book with rules for science fiction tabletop encounters. No dice are ever used with these rules. The approach is that each weapon or tested action has what's called "The Solution". The Solution is a range of numbers from which each player chooses one of those numbers and writes it down on a piece of paper. In order to be successful, the attacking (or testing) player must match the defending player's choice for that Solution. So, for example, if a Solution is listed at 4, each player chooses either a 1, 2, 3, or 4 for that Solution. If player A chooses 2, player B must also choose 2 in order to succeed. If he instead chooses 1, 3, or 4 the test fails. Better characters will have lower solutions (1 or 2) and worse characters can have solutions ranging as high as 8 or 9. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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