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Chessapeak Porta-Checkers
Chessapeak Porta-Checkers
by Chessapeak Games (1995)
Player Count
2 to 4
Categories
  • Abstract Strategy
  • Designers
  • (Uncredited)
  • Mechanisms
  • Partnerships
  • Grid Movement
  • Family
  • Checkers
  • Components: 14 x 14 Grids
  • Rating: 0/10 from 0 users

    Description

    [From the back cover]

    Basic things you need to understand and then you can play Checkers with a partner.

    Partners: face each other and each player plays in turn in a clockwise direction.

    All checker pieces: move or jump according to the Standard Rules of Checkers

    ...Except...

    • each single checker changes its forward direction only once...when it moves or lands in or beyond a square with double lines. NOW, the checker piece is directed to its nearest opponent..."very easy" to follow on the game board.
    • Double lines have no meaning to KINGS.

    Object of the game:
    Each player will try to jump and capture all of his two opponents' pieces.

    To Win:
    All opponents' pieces must be captured or blocked. A blocked checker piece cannot move. Otherwise, the game is a DRAW.

    Cutthroat (2, 3 or 4 players): each player plays independently.

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