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CerebralFlatulence
DescriptionThe players will be able to use the card game, CerebralFlatulence, to jump start the creative process and find "fresh" views to solving problems. This game will enable the learners to avoid "white fright," the fear of starting a creative piece, and will provide a method for gaining new insights into otherwise mundane topics. The learners are enrolled in the arts. The game will be used initially as a part of the creative writing / graphic design class at the high school level. The winner will be determined by point scores. The team with the highest point value will win. This game can be limited to one round, or may continue over a longer period of time, depending on the gaming environment. When used in a class setting, this game may easily become part of the grading process. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video MarketplaceNo listings at the moment. Do you own this game? Click here to list it for sale.
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