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Things From Another World
Carrier Strike!
Carrier Strike!
by Milton Bradley (1977)
Player Count
2 to 4

Player Ages
8+

Playing Time
45 minutes
Categories
  • Nautical
  • Wargame
  • Miniatures
  • World War II
  • Designers
  • (Uncredited)
  • Mechanisms
  • Secret Unit Deployment
  • Hex-and-Counter
  • Roll / Spin and Move
  • Dice Rolling
  • Grid Movement
  • Card Play Conflict Resolution
  • Rating: 0/10 from 0 users

    Description

    This game pits two aircraft carrier task forces against each other; each player has two carriers loaded with 6 torpedoes and 4 aircraft. Pilots are represented by ratings which are embarked on the aircraft when launched. The carriers move with a special die which gives each carrier a 50-50 chance of either moving forward one or turning 60 degrees. The aircraft move with a normal d6. If they manage to manoeuvre at torpedo run distance from an enemy carrier (6 hexes), drop their torpedoes. These move inexorably one space per turn so the only defence is manoeuvring. If the aircraft get within dogfight distance of each other (4 hexes), they may engage in a dogfight, which uses cards (a better pilot rating gives you extra cards) --it also forces the torpedoes to be dropped, so sacrifice dogfights are a viable tactic. If you run out of torpedoes, you may kamikaze your aircraft.

    An amusing tactical simulation, very simple and fast-playing, with nice bits to boot.

    Remade in to Mission Command Sea.

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