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Cards of Might and Magic
Cards of Might and Magic
by Warp Spawn Games (2017)
Player Count
2 to 1
Categories
  • Card Game
  • Video Game Theme
  • Designers
  • Lloyd Krassner
  • Mechanisms
  • Set Collection
  • Card Drafting
  • Rating: 0/10 from 0 users

    Description

    A card game for 2+ players based on the video game Heroes of Might & Magic III.

    Players compete in 3 categories: Might, Magic and Gold. Most cards increase your score in one of these 3 categories. At the end of the game, the player with the highest score in the most categories is the winner.

    There are seven Decks:
    • Hero Deck - Heroes are of 2 types: Might Heroes and Magic Heroes. Each Hero also belongs to 1 of the 8 town types. Each player starts with 1 randomly drawn Hero.
    • Build Deck - These are building located in towns within your Kingdom. Some indicate affiliation with 1 of the 8 town types. Your kingdom may contain multiple Town Affiliations.
    • Explore Deck - Locations, Structures, and items found within your Kingdom, but outside of your towns.
    • Creature Deck - Each creature belongs to 1 of the 8 town types.
    • Spell Deck - Spells belong to 1 of 4 types: Air, Earth, Fire, and Water.
    • Skill Deck - Advanced Knowledge known to your Heroes.
    • Artefact Deck - Magical Objects of great Power.
    Cards may have attributes as follows: Ranged, Defence, Quick, Burst, Incapacitate, Reinforce, Buff

    All cards owned and controlled by a player are placed face up on the table in front of them. This is each player’s Kingdom.

    Players take turns with each turn comprising 4 Phases:
    1. Build Phase - Draw 1 Card from the Build Deck and add it to your Kingdom.
    2. Creature Phase - Draw 1 Card from the Creature Deck and add it to your Kingdom.
    3. Recruit Phase - Roll once on the recruit table and draw 1 card from the Hero, Skill, Spell or Artefact deck, dependant on the die roll.
    4. Explore Phase - Draw 1 Card from the Explore Deck and add it to your Kingdom.

    The game ends when every player has completed 7 turns.

    The player with the most Ranged cards gets Might +5 and Magic +5.
    The player with the most Defence cards gets Might +5 and Magic +5.
    The player with the most Quick cards gets Might +5 and Magic +5.
    The player with the most Incapacitate cards gets Might +5 and Magic +5.
    The player with the most Burst cards gets Might +5 and Magic +5.
    The player with the most Reinforce cards gets Might +5 and Magic +5.
    The player with the most Buff cards gets Might +5 and Magic +5.

    At the end of the game, the player with the highest score in the most categories (Might, Magic and Gold) is the winner.

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