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Call to Arms
Call to Arms
by Dream Pod 9 (2000)
Player Count

Playing Time
1 hour
  • Science Fiction
  • Wargame
  • Expansion for Base-game
  • Designers
  • Wunji Lau
  • Mechanisms
  • Simulation
  • Dice Rolling
  • Artists
  • Ghislain Barbe
  • Marc Ouellette
  • John Wu
  • Rating: 6.3/10 from 5 users


    Call to Arms is the second supplement for Lightning Strike, completing the space-based rules set with provisions for advanced ECM, minefields, unit variants and space stations. In addition to twenty-four new CEGA and Jovian units, vehicles used by the neutral Mercurian Merchant Guild are also presented. Within these covers you will find:

    • Full rules and data cards for fielding the exo-armors, fighters and warships of Jupiter, Earth and Mercury;
    • Advanced rules for new weapons, cargo and low orbit battles;
    • Two full-color counter sheets

    DP9-318, 32 pages +counters

    SRP $15.95US/$17.50Can

    NOTE: Call to Arms is not a stand-alone game. You will need to own Lightning Strike in order to play it.


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