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Call of Kilforth: A Fantasy Quest Game
Call of Kilforth: A Fantasy Quest Game
by Hall or Nothing Productions (2023)
Player Count
1 to 4

Player Ages
13+

Playing Time
45 minutes to 3 hours
Categories
  • Card Game
  • Fantasy
  • Dice
  • Designers
  • Tristan Hall
  • Mechanisms
  • Set Collection
  • Modular Board
  • Cooperative Play
  • Role Playing
  • Dice Rolling
  • STR-04 Solo Game
  • Family
  • Solitaire Games
  • Crowdfunding: Kickstarter
  • Setting: Kilforth
  • Rating: 7.75/10 from 4 users

    Description

    Along the southern fringes of Kilforth, the Ancients finalise their insidious plans and send forth the unstoppable gloom. Heroes and villains take to their ships, boasting loyalties to the imperious Blue Drake Navy or the lawless Sea Dogs. And as ill winds blow through the idyllic tropical archipelago, beneath the cerulean waves, great beings stir...

    Call of Kilforth is the third Fantasy Quest Game: sequel and stand-alone expansion to Gloom of Kilforth, and Shadows of Kilforth. It is a game of high fantasy with a gothic edge, where 1-4 players, working individually or together, assume the roles of heroes on a journey through a dark world of magic and peril. They will visit strange places, meet stranger people and defeat powerful enemies in their mission to discover mysterious artefacts and mystical spells. Each player follows their hero’s tale, an epic saga from modest beginnings through to a climactic battle that will decide the fate of the world...

    —description from the publisher

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