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Cálico Electrónico: El juego de cartas
Cálico Electrónico: El juego de cartas
by Edge Entertainment (2006)
Player Count
2 to 4

Player Ages
12+

Playing Time
1 hour
Categories
  • Card Game
  • Exploration
  • Adventure
  • Humor
  • Designers
  • José Luis Herrera
  • Mechanisms
  • Action Point Allowance System
  • Rock-Paper-Scissors
  • Modular Board
  • Variable Player Powers
  • Hand Management
  • Dice Rolling
  • Rating: 4.17/10 from 55 users

    Description

    Based on a popular spanish flash animation, "Cálico Electrónico - El juego de cartas" is a dungeon crawler in which the players take the role of Cálico Electrónico himself or one of his clones to prove that they are the strongest by completing two episodes.

    The mechanics are very similar to Dungeoneer: Tomb of the Lich Lord. Players are dealt one of the four characters; each one has a power and a charisma value and a special hability. Also, each player receives an episode to complete in a determined city area and three calico cards (action cards). Then, the initial city is built: each player places one city card that matches with the starting one or with one that has been already placed.

    Each player in his turn can spend "calikillos" (action points) to do several things:
    • 1 Play a card: Each card has different costs and effects
    • 2 Move to an adjacent city tile: Each tile not only has a different cost, but also, you receive "anticalikillos", wich other players will use to play monsters, special effects...
    • 3 Place a new city tile: Spending one calikillo, you can draw a city tile and place it on a legal spot
    • 4 Heal yourself: By spending five calikillos, you heal yourself (each character has two status: hurt and unhurt, so by healing you revert to unhurt)

    When a player resolves an action, other players may, clockwise, spend that player's anticalikillos to play action cards on him.

    If a player at any time in his turn is at the same city tile of a monster, he will fight it. Fights are simple: you choose a characteristic, roll a die and, if the result of the die plus the characteristic is higher than the monsters value, you defeat him, if it's lower you are defeated and turn to hurt status. Players can fight each other, but the characteristic is determined by the player who wins a rock-paper-scissors game.

    When all the players complete their turn, a new round begins:
    • 1 Players can discard cards and draw until they have five
    • 2 Set their calikillos to five
    • 3 Set their anticalikillos to zero

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