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Caciques
DescriptionXVII century. The Original Peoples and the Aboriginal Nation are all sovereign in the Abya Yala del Sud. The white huinca is hardly a distant threat to the Children of the Earth. In that Land without evil, people live respecting nature, the well-being of the people and the bravery of their caciques. The end of the story is beginning... OBJECTIVE OF THE GAME Players dive into the fight for territories starting with 12 starting totems each. Throughout seven rounds they will fight for each territory betting totems and adding alliances with the tribes of their original region; without losing sight of the alliances of the others and the final support of the cacique to the weakest alliance. Each round is divided into five phases: two alliance phases, two betting phases, and a fight phase. A fight for supremacy where you won't have to lose sight of the impossibility of participating in all the contests, so you will have to choose very well which battle to fight. The player with the most totems at the end of the dispute over the 7 territories wins the game and is proclaimed the new Grand Cacique of Abya Yala del Sud. Game DiscussionsAdd CommentYou need to be logged in to comment. Insert Bullet List Please enter at least one item. Item: Item: Item: Item: Item: Insert Numeric List Please enter at least one item. Item: Item: Item: Item: Item: Insert Link Please enter the link of the website Optionally you can add display text Insert Email Please enter the email address Optionally add any display text Insert Image Please enter the link of the image Insert YouTube Video Please enter the link of the video Marketplace |
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